How many colonies can you have per city in evony




















No more plunder, cap or NPC, now it is conquor and tax. You can have 10 colonies for each city you have. For your efforts you will receive a real time "tax" of all their resources and have a once a day "policy" to apply How to colonize 1.

Find a city you can take as if you were to plunder it 2. Declare war, this is 1 on 1 not alliance war, 30min wait 3. Their alliances can? Keep troops there for the 8 hour suppression period. If enemy uprise on you, scout his city an make sure you have enough troops in your city to put down the uprise at the end of 8hr time period.

The report you get is not clear about this, hope evony will rephrase it Don't get colonize dam hard to break it Too many players keeping their gates closed DON'T! Leave gates open all the time. Most ppl will send 1 scout to see if gates are open. If a mate can colonize enemy it will break their hold on you Abandonment: City is released from colonization by you or your enemy.

There is a 24 wait before that city an be colonized again. Abandonment will automatically occur if enemy status changes to friendly or joins your alliance. SirHaygar server na1 Crimson. Originally Posted by masterjinx. Age 2 allows players to continue moving forward with thier hard work and suffer the chains of oppression untill they can cast off the chains of servitude.

Originally Posted by haygar. Abandonment will automatically occur if enemy status changes to friendly or joins our alliance. Quote: "Is an instant of purity worth more than a lifetime of lies?

NOTE: There is a 5 minute cool down period in between war declarations if you are thinking you might want to declare on another city at the same time. Hurry up and wait! Part 1. Now you will have to wait through a 30 minute declaration time before you can launch your colonization attack.

You need to attack the city successfully to start the colonization, so make sure you send enough troops to win the battle. Part 2. There is a 8 hour suppression time before the city becomes your colony - so you should keep sending more troops to the city during the suppression period. NOTE: "Empty cities" will not require more troops, and can be taken with 50 archers easily during the 8 hour time frame.

These cities are low level cities that have no alliance, low prestige, and were most likely left behind by someone who quit. The are great cities to practice on if you have never done this before!

The person you are trying to colonize can also send reinforcements to the city during this period. Yes this article is completely misleading now, the only advice that is still relevant is to do a wide search and enter coords in spreadsheet.

Without proper tracking this task becomes daunting. For each city you have assigned as Colonization subject you have to: a Declare war every 48h. The method I'm currently using is that I have assigned 5 Heroes and 5 Rally Spot slots in two of my cities to this acheivement.

There is strictly no need to have one hero per Rally Station slot, after Colonization period is complete the Hero and it's troops can be replaced with troops only, however the extra step of replacing troops takes even more clicks. Here is what I suggest: 1. March 24, at am. The amount of population available can be seen in the colony overview. When a suzerain issues this policy over a colony, he lowers a heroes loyalty in that city.

If this policy is issued for several days in a row, a heroes loyalty can become so low that the suzerain gets the hero. The hero can the be persuaded using medals. A suzerain can also abandon a colony, thereby giving up control of it and freeing up the slot for a new colony. Handover, as it is called in the game, takes 24 hours, unless the suzerain applies an Instant Handover stratagem to speed up the process and finishing it instantly. There are a few reasons why a colony would be abandoned, some of which are:.

An uprising can be issued from the colonized city by hovering the mouse over the city in the sidebar in the user interface. A small rectangle will pop up to the left, showing the suzerain city. In order to win the uprise battle, a player needs to have enough troops to be able to defeat the army defined by the suzerain as his suppression army. Once this has been accomplished and the battle has been won, the city has regained it's freedom and does not need to pay tribute anymore.



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